| Grip-Reloaded
   
    Grip version visualizaiton interface for DART  (DynamicAnimationandRoboticsToolkits) | 
Utility functions for OpenSceneGraph. More...
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| Namespaces | |
| namespace | osgGolems | 
| Namespace for all the classes that are only dependent upon OpenSceneGraph. | |
| Functions | |
| osgViewer::View * | osgGolems::createView (int x, int y, int w, int h, osg::Node *scene=NULL) | 
| Creates a osgViewer::View pointer with the specified location of the upper-left corner of the window, width, height and scene. | |
| osg::Matrix | osgGolems::eigToOsgMatrix (const Eigen::Isometry3d &tf) | 
| Convert Eigen::Isometry3d matrix to an osg::Matrix. osg::Matrix is transposed. | |
| osg::Matrix | osgGolems::eigToOsgMatrix (const Eigen::Isometry3f &tf) | 
| Convert Eigen::Isometry3f matrix to an osg::Matrix. osg::Matrix is transposed. | |
| osg::Vec3 | osgGolems::eigToOsgVec3 (const Eigen::Vector3d &vec) | 
| Convert Eigen::Vector3d vector to an osg::Vec3d. | |
| void | osgGolems::addWireFrameMode (osg::Node *node) | 
| Adds a wireframe mode to the node passed in. | |
| void | osgGolems::setWireFrameOn (osg::Node *node) | 
| Turns on wireframe mode for the passed in node If it doesn't have a wireframe mode, one is created. | |
| void | osgGolems::setWireFrameOff (osg::Node *node) | 
| Turns off wireframe mode for the passed in node If it doesn't have a wireframe mode, one is created. | |
| void | osgGolems::setTransparency (osg::Node *node, float transparencyValue) | 
| Set the transparency value of a node Reference: OSG Cookbook p. 239. | |
Utility functions for OpenSceneGraph.
 1.7.6.1
 1.7.6.1