Grip-Reloaded
Grip version visualizaiton interface for DART (DynamicAnimationandRoboticsToolkits)
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00001 /* 00002 * Copyright (c) 2014, Georgia Tech Research Corporation 00003 * All rights reserved. 00004 * 00005 * Author: Pete Vieira <pete.vieira@gatech.edu> 00006 * Date: Feb 2014 00007 * 00008 * Humanoid Robotics Lab Georgia Institute of Technology 00009 * Director: Mike Stilman http://www.golems.org 00010 * 00011 * 00012 * This file is provided under the following "BSD-style" License: 00013 * Redistribution and use in source and binary forms, with or 00014 * without modification, are permitted provided that the following 00015 * conditions are met: 00016 * 00017 * * Redistributions of source code must retain the above copyright 00018 * notice, this list of conditions and the following disclaimer. 00019 * 00020 * * Redistributions in binary form must reproduce the above 00021 * copyright notice, this list of conditions and the following 00022 * disclaimer in the documentation and/or other materials provided 00023 * with the distribution. 00024 * 00025 * * Neither the name of the Humanoid Robotics Lab nor the names of 00026 * its contributors may be used to endorse or promote products 00027 * derived from this software without specific prior written 00028 * permission 00029 * 00030 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND 00031 * CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, 00032 * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF 00033 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 00034 * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR 00035 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 00036 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 00037 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF 00038 * USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED 00039 * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 00040 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN 00041 * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00042 * POSSIBILITY OF SUCH DAMAGE. 00043 */ 00044 00050 #ifndef OSG_UTILS_H 00051 #define OSG_UTILS_H 00052 00053 // OpenSceneGraph includes 00054 #include <osgViewer/View> 00055 #include <osgGA/OrbitManipulator> 00056 #include <osg/io_utils> 00057 #include <osg/StateSet> 00058 #include <osg/PolygonMode> 00059 #include <osg/Material> 00060 #include <osg/BlendFunc> 00061 00062 // Eigen includes 00063 #include <eigen3/Eigen/Core> 00064 #include <eigen3/Eigen/Geometry> 00065 00066 // C++ Standard Library includes 00067 #include <iostream> 00068 00073 namespace osgGolems { 00074 00085 osgViewer::View* createView(int x, int y, int w, int h, osg::Node* scene = NULL); 00086 00093 inline osg::Matrix eigToOsgMatrix(const Eigen::Isometry3d& tf) 00094 { 00095 osg::Matrix output; 00096 for(ushort i=0; i<4; ++i) 00097 for(ushort j=0; j<4; ++j) 00098 output(i,j) = tf(j,i); 00099 return output; 00100 } 00101 00108 inline osg::Matrix eigToOsgMatrix(const Eigen::Isometry3f& tf) 00109 { 00110 osg::Matrix output; 00111 for(ushort i=0; i<4; ++i) 00112 for(ushort j=0; j<4; ++j) 00113 output(i,j) = tf(j,i); 00114 00115 return output; 00116 } 00117 00123 inline osg::Vec3 eigToOsgVec3(const Eigen::Vector3d& vec) 00124 { 00125 osg::Vec3 output; 00126 for(ushort i=0; i<3; ++i) { 00127 output[i] = vec[i]; 00128 } 00129 return output; 00130 } 00131 00138 inline void addWireFrameMode(osg::Node* node) 00139 { 00140 if(!node) { 00141 std::cerr << "Invalid node. Line " << __LINE__ << " of " << __FILE__ << std::endl; 00142 return; 00143 } 00144 00145 osg::PolygonMode* polyModeObj; 00146 00147 polyModeObj = dynamic_cast<osg::PolygonMode*>(node->getOrCreateStateSet()-> 00148 getAttribute(osg::StateAttribute::POLYGONMODE)); 00149 00150 if(!polyModeObj) { 00151 polyModeObj = new osg::PolygonMode; 00152 node->getOrCreateStateSet()->setAttribute(polyModeObj); 00153 } 00154 } 00155 00162 inline void setWireFrameOn(osg::Node* node) 00163 { 00164 if(!node) { 00165 std::cerr << "Invalid node. Line " << __LINE__ << " of " << __FILE__ << std::endl; 00166 return; 00167 } 00168 00169 if(!node->getStateSet()) { 00170 addWireFrameMode(node); 00171 } 00172 00173 osg::PolygonMode* polyModeObj; 00174 polyModeObj = dynamic_cast<osg::PolygonMode*>(node->getStateSet()-> 00175 getAttribute(osg::StateAttribute::POLYGONMODE)); 00176 00177 if(!polyModeObj) { 00178 polyModeObj = new osg::PolygonMode; 00179 node->getStateSet()->setAttribute(polyModeObj); 00180 } 00181 00182 polyModeObj->setMode(osg::PolygonMode::FRONT_AND_BACK, osg::PolygonMode::LINE); 00183 } 00184 00191 inline void setWireFrameOff(osg::Node* node) 00192 { 00193 if(!node) { 00194 std::cerr << "Invalid node. Line " << __LINE__ << " of " << __FILE__ << std::endl; 00195 return; 00196 } 00197 00198 if(!node->getStateSet()) { 00199 addWireFrameMode(node); 00200 } 00201 00202 osg::PolygonMode* polyModeObj; 00203 polyModeObj = dynamic_cast<osg::PolygonMode*>(node->getStateSet()-> 00204 getAttribute(osg::StateAttribute::POLYGONMODE)); 00205 00206 if(!polyModeObj) { 00207 polyModeObj = new osg::PolygonMode; 00208 node->getStateSet()->setAttribute(polyModeObj); 00209 } 00210 00211 polyModeObj->setMode(osg::PolygonMode::FRONT_AND_BACK, osg::PolygonMode::FILL); 00212 } 00213 00221 inline void setTransparency(osg::Node* node, float transparencyValue) 00222 { 00223 if(!node->getOrCreateStateSet()->getAttribute(osg::StateAttribute::MATERIAL)) { 00224 node->getOrCreateStateSet()->setAttribute(new osg::Material); 00225 std::cerr << "Created new material" << std::endl; 00226 } 00227 if(!node->getOrCreateStateSet()->getAttribute(osg::StateAttribute::BLENDFUNC)) { 00228 node->getOrCreateStateSet()->setAttributeAndModes(new osg::BlendFunc); 00229 std::cerr << "Created new blendfunc" << std::endl; 00230 } 00231 00232 node->getOrCreateStateSet()->setRenderingHint(osg::StateSet::TRANSPARENT_BIN); 00233 osg::ref_ptr<osg::Material> mat = (osg::Material*)node->getOrCreateStateSet()->getAttribute(osg::StateAttribute::MATERIAL); 00234 osg::Vec4 diffuse = mat->getDiffuse(osg::Material::FRONT_AND_BACK); 00235 std::cerr << "Diffuse: " << diffuse << std::endl; 00236 std::cerr << "Ambient: " << mat->getAmbient(osg::Material::FRONT_AND_BACK) << std::endl; 00237 std::cerr << "Emissive:" << mat->getEmission(osg::Material::FRONT_AND_BACK) << std::endl; 00238 std::cerr << "Specular:" << mat->getSpecular(osg::Material::FRONT_AND_BACK) << std::endl; 00239 00240 diffuse.set(diffuse.r(), diffuse.g(), diffuse.b(), transparencyValue); 00241 mat->setDiffuse(osg::Material::FRONT_AND_BACK, diffuse); 00242 // mat->setAlpha(osg::Material::FRONT_AND_BACK, transparencyValue); 00243 node->getOrCreateStateSet()->setAttributeAndModes(mat, osg::StateAttribute::ON | osg::StateAttribute::OVERRIDE); 00244 } 00245 00246 } // end of osgGolems namespace 00247 00248 #endif // OSG_UTILS_H